The fangame I'll be making with Blender has Warped/WoC formula which consists of:
I guess I could also reveal which environments I'm planning for game's levels so far (hoping you won't find them hidious or something):
For starters, Cortex needs a new evil plot, and I designers for level geometry and boss battles and co-programmers in case of stumbling blocks. The level environment suggestions are also welcome. Later I might need co-modelers as well, but I need to see that myself first.
Speaking of the models, thanks to CRASHARKI, sperhak618 and several other model and texture rippers. I now have the most of models and textures needed and I'm ready to buid a level template with playable Crash in it. There's just one more model missing: N. Gin's head from Crash Warped. If anybody could rip that as well... Thankfully there are tools for ripping models from Crash Warped: CrashEdit and Crash-Bandicoot-2-Modelexport.
So, if you'd wish to help, you can leave a comment here or contact me via email@example.com. Meanwhile I could study a little of the game engine in Blender's recent versions.
Thank you for your attention
Here I post help requests considering projects that I can't handle alone, and it's appreciated that you could check and see if you can help me somehow with these projects.